VIDEO GAME PROGRAM AND VIDEO GAME DEVICE

PROBLEM TO BE SOLVED: To enable a game player to amusingly play a game by providing the player with visual fun even if a rule is relatively simple. SOLUTION: Whether an object exists in a catching range around a character of the machine or not is determined (step S4). When determination in the step...

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1. Verfasser: UCHIBORI KENGO
Format: Patent
Sprache:eng
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Zusammenfassung:PROBLEM TO BE SOLVED: To enable a game player to amusingly play a game by providing the player with visual fun even if a rule is relatively simple. SOLUTION: Whether an object exists in a catching range around a character of the machine or not is determined (step S4). When determination in the step S4 is Yes, whether the object in the range is smaller than the character or not is determined (step S5). When the object is smaller, the object is acceleratively shifted toward the center of the character (step S6) to be caught by the character (step S7). Accordingly, such a performance effect that the object in the range is sucked by the character, in other words, a performance effect having such a feeling of refreshment as if a vacuum cleaner sucks beads, can be generated. COPYRIGHT: (C)2010,JPO&INPIT