VIDEO GAME PROGRAM AND VIDEO GAME DEVICE

PROBLEM TO BE SOLVED: To maintain player's interest in a game over a long period of time even when the configuration of the game itself is simple. SOLUTION: Relative positions (vectors) on a screen of a present machine character and a pointer are detected (step S3). The present machine characte...

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Sprache:eng
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Zusammenfassung:PROBLEM TO BE SOLVED: To maintain player's interest in a game over a long period of time even when the configuration of the game itself is simple. SOLUTION: Relative positions (vectors) on a screen of a present machine character and a pointer are detected (step S3). The present machine character is moved on the screen according to the detected vector (step S4). Thus, by repeating the loop of the steps S3-S6, the pointer is moved following the movement of a mouse operated by a player, and the present machine character 4 is moved following the movement of the pointer. Thus, the present machine character can be moved variously and freely on the screen faithfully and quickly according to the intention of the player. COPYRIGHT: (C)2009,JPO&INPIT