GAME DEVICE, GAME PROGRAM AND STORAGE MEDIUM
PROBLEM TO BE SOLVED: To increase the tension of a player and to improve presence and fun in a game advanced by successively displaying sentences along a scenario. SOLUTION: While void characters 71 to be a keyword (false part) of the testimony 44 of a witness 41 displayed in the character display a...
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creator | HORIYAMA TOSHIHIKO HONDA TOSHIHIKO ENDO MITSURU YAMAZAKI TAKESHI NURI KAZUYA FUJII NORIHIDE SANTO YOSHIKI NAKAYAMA CHIE TAKUMI SHU SHIMIZU MUTSUTAMI |
description | PROBLEM TO BE SOLVED: To increase the tension of a player and to improve presence and fun in a game advanced by successively displaying sentences along a scenario. SOLUTION: While void characters 71 to be a keyword (false part) of the testimony 44 of a witness 41 displayed in the character display area 70 of a first display 4 are painted out, a player moves an image indicating the gesture of the witness 41 into the frame of an eyeball 78 by touch input and performs touch input to the image area of a decision button 80, and then a CPU displays the true testimony of the witness 41 and controls the progress of the game so as to be different from the case without input. COPYRIGHT: (C)2008,JPO&INPIT |
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SOLUTION: While void characters 71 to be a keyword (false part) of the testimony 44 of a witness 41 displayed in the character display area 70 of a first display 4 are painted out, a player moves an image indicating the gesture of the witness 41 into the frame of an eyeball 78 by touch input and performs touch input to the image area of a decision button 80, and then a CPU displays the true testimony of the witness 41 and controls the progress of the game so as to be different from the case without input. COPYRIGHT: (C)2008,JPO&INPIT</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING COUNTING GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES IMAGE DATA PROCESSING OR GENERATION, IN GENERAL INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS SPORTS VIDEO GAMES |
title | GAME DEVICE, GAME PROGRAM AND STORAGE MEDIUM |
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