GAME MACHINE
PROBLEM TO BE SOLVED: To solve a problem that, in a conventional Pachinko machine, a game in operating an RT (Replay Time) where the operation of a replay generates at a high probability may become boring for a player. SOLUTION: When a display role is BB (Big Bonus) and the value of a performance RT...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | PROBLEM TO BE SOLVED: To solve a problem that, in a conventional Pachinko machine, a game in operating an RT (Replay Time) where the operation of a replay generates at a high probability may become boring for a player. SOLUTION: When a display role is BB (Big Bonus) and the value of a performance RT game number counter does not become "0", namely, when the BB is held as the display role during the operation of RT1 or RT2, an image control CPU 81 clears the performance RT game number counter and puts on a performance RT operating flag (S251-S254). As a result, when the display role of the BB is formed during the operation of the RT1 or RT2 and the BB game is operated, the performance RT operating flag is "on" and the performance in the RT1 or RT2 is continuously executed in the BB game operating after finishing the RT1 or RT2. COPYRIGHT: (C)2008,JPO&INPIT |
---|