GAME PROGRAM AND GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game program and a game machine constantly highly retaining the fluidity of ownership of an object and preventing the waning of an amusement of getting the ownership even reaching the final phase of a game. SOLUTION: When receiving a first operation input toward a...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
1. Verfasser: WATANABE TATSUMITSU
Format: Patent
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:PROBLEM TO BE SOLVED: To provide a game program and a game machine constantly highly retaining the fluidity of ownership of an object and preventing the waning of an amusement of getting the ownership even reaching the final phase of a game. SOLUTION: When receiving a first operation input toward a character (i), a processor of this game machine updates the position of the character (i). After the update, the processor determines whether the position of the character (i) satisfies an accordance condition with a specific position or not. When the determination result is affirmative, the processor receives a second operation input toward the character (i) and inputs a value of an object (j) associated with the specific position according to the second operation input. The processor determines whether the value input in this way is higher than a value set to an object (j) or not, when the determination result is affirmative, updates the value set to the object (j) by the value input by the character (i) and shifts the ownership of the object (j) to the character (i). COPYRIGHT: (C)2007,JPO&INPIT