GAME MACHINE, CONTROL PROGRAM OF GAME MACHINE AND INFORMATION STORAGE MEDIUM

PROBLEM TO BE SOLVED: To execute a drawing performance for reporting the drawing result easily understandably to a player while giving expectations for development into a special game state to the player by the drawing performance along a series of stories. SOLUTION: A game machine is provided with...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: NAGASHIMA HIROTAKE, NONODA MITSUAKI
Format: Patent
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:PROBLEM TO BE SOLVED: To execute a drawing performance for reporting the drawing result easily understandably to a player while giving expectations for development into a special game state to the player by the drawing performance along a series of stories. SOLUTION: A game machine is provided with a drawing part 50 for performing drawing for generating a game event in the case that a given game condition is satisfied, a drawing performance part 82 for computing the contents of the drawing performance on the basis of the result of drawing, a text information storage part 91 for storing text information related to the drawing performance, and a text information output control part 86 for outputting the text information in relation to a decided drawing performance image. In the game machine, the development pattern or condition setting of the drawing performance image is decided on the basis of the drawing result, the drawing performance images constituting a series of the stories are generated and outputted, and the text information corresponding to the story indicated by the drawing performance images is outputted. COPYRIGHT: (C)2005,JPO&NCIPI