GAME DEVICE, GAME SCORE SETTING METHOD, AND INFORMATION MEMORY MEDIUM
PROBLEM TO BE SOLVED: To provide a game device, a game score setting method, and an information memory medium capable of preventing a game content from becoming monotonous by introducing tactical elements between a plurality of players. SOLUTION: When two players A, B participate in a quiz game requ...
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Zusammenfassung: | PROBLEM TO BE SOLVED: To provide a game device, a game score setting method, and an information memory medium capable of preventing a game content from becoming monotonous by introducing tactical elements between a plurality of players. SOLUTION: When two players A, B participate in a quiz game requiring answers in a limited time, the answer time of the player A is detected by a timer 116, and the answer time of the player B is detected by a timer 118. When only the answer of the player answered fast is correct, a value added with the remaining time of the player answered late to his remaining time is given to him as a score. When only the answer of the player answered late is correct, a half of a value added with the remaining time of the player answered fast to his remaining time is given to him as a score. |
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