Apparatus for playing a game
An elongate body 1 having a front end 4 approximately the same shape and size as a human fist, the front end including a substantially planar impact surface 8, a plurality of fins 10 also extend from the body and are substantially aligned with a longitudinal axis of the body and weighting means arra...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | |
container_title | |
container_volume | |
creator | DAN HERSHKOVITZ DANIEL CHAIM KISHON GIL DRUCKMAN |
description | An elongate body 1 having a front end 4 approximately the same shape and size as a human fist, the front end including a substantially planar impact surface 8, a plurality of fins 10 also extend from the body and are substantially aligned with a longitudinal axis of the body and weighting means arranged along the elongate body such that after an impulse is delivered by a player's fist to the impact surface the body rotates to travel with the impact surface facing in the new direction of travel. Preferably the impact surface extends substantially perpendicular to a longitudinal axis of the body and the weighting means are located adjacent to the front end of the body. Optionally the weights are formed of plastics material and the fins are located adjacent the rear end of the body. The body may also comprise sensor means which, when a player punches the impact surface activate a sound generation means. |
format | Patent |
fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_GB2470948B</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>GB2470948B</sourcerecordid><originalsourceid>FETCH-epo_espacenet_GB2470948B3</originalsourceid><addsrcrecordid>eNrjZJBxLChILEosKS1WSMsvUijISazMzEtXSFRIT8xN5WFgTUvMKU7lhdLcDPJuriHOHrqpBfnxqcUFicmpeakl8e5ORibmBpYmFk7GhFUAAPtGIpw</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>Apparatus for playing a game</title><source>esp@cenet</source><creator>DAN HERSHKOVITZ ; DANIEL CHAIM KISHON ; GIL DRUCKMAN</creator><creatorcontrib>DAN HERSHKOVITZ ; DANIEL CHAIM KISHON ; GIL DRUCKMAN</creatorcontrib><description>An elongate body 1 having a front end 4 approximately the same shape and size as a human fist, the front end including a substantially planar impact surface 8, a plurality of fins 10 also extend from the body and are substantially aligned with a longitudinal axis of the body and weighting means arranged along the elongate body such that after an impulse is delivered by a player's fist to the impact surface the body rotates to travel with the impact surface facing in the new direction of travel. Preferably the impact surface extends substantially perpendicular to a longitudinal axis of the body and the weighting means are located adjacent to the front end of the body. Optionally the weights are formed of plastics material and the fins are located adjacent the rear end of the body. The body may also comprise sensor means which, when a player punches the impact surface activate a sound generation means.</description><language>eng</language><subject>AMMUNITION ; AMUSEMENTS ; APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING ; BALL GAMES ; BLASTING ; EXPLOSIVE CHARGES, e.g. FOR BLASTING, FIREWORKS, AMMUNITION ; GAMES ; HEATING ; HUMAN NECESSITIES ; LIGHTING ; MECHANICAL ENGINEERING ; SPORTS ; TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS ; TRAINING EQUIPMENT ; WEAPONS</subject><creationdate>2011</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20110615&DB=EPODOC&CC=GB&NR=2470948B$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20110615&DB=EPODOC&CC=GB&NR=2470948B$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>DAN HERSHKOVITZ</creatorcontrib><creatorcontrib>DANIEL CHAIM KISHON</creatorcontrib><creatorcontrib>GIL DRUCKMAN</creatorcontrib><title>Apparatus for playing a game</title><description>An elongate body 1 having a front end 4 approximately the same shape and size as a human fist, the front end including a substantially planar impact surface 8, a plurality of fins 10 also extend from the body and are substantially aligned with a longitudinal axis of the body and weighting means arranged along the elongate body such that after an impulse is delivered by a player's fist to the impact surface the body rotates to travel with the impact surface facing in the new direction of travel. Preferably the impact surface extends substantially perpendicular to a longitudinal axis of the body and the weighting means are located adjacent to the front end of the body. Optionally the weights are formed of plastics material and the fins are located adjacent the rear end of the body. The body may also comprise sensor means which, when a player punches the impact surface activate a sound generation means.</description><subject>AMMUNITION</subject><subject>AMUSEMENTS</subject><subject>APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING</subject><subject>BALL GAMES</subject><subject>BLASTING</subject><subject>EXPLOSIVE CHARGES, e.g. FOR BLASTING, FIREWORKS, AMMUNITION</subject><subject>GAMES</subject><subject>HEATING</subject><subject>HUMAN NECESSITIES</subject><subject>LIGHTING</subject><subject>MECHANICAL ENGINEERING</subject><subject>SPORTS</subject><subject>TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS</subject><subject>TRAINING EQUIPMENT</subject><subject>WEAPONS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2011</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZJBxLChILEosKS1WSMsvUijISazMzEtXSFRIT8xN5WFgTUvMKU7lhdLcDPJuriHOHrqpBfnxqcUFicmpeakl8e5ORibmBpYmFk7GhFUAAPtGIpw</recordid><startdate>20110615</startdate><enddate>20110615</enddate><creator>DAN HERSHKOVITZ</creator><creator>DANIEL CHAIM KISHON</creator><creator>GIL DRUCKMAN</creator><scope>EVB</scope></search><sort><creationdate>20110615</creationdate><title>Apparatus for playing a game</title><author>DAN HERSHKOVITZ ; DANIEL CHAIM KISHON ; GIL DRUCKMAN</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_GB2470948B3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2011</creationdate><topic>AMMUNITION</topic><topic>AMUSEMENTS</topic><topic>APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING</topic><topic>BALL GAMES</topic><topic>BLASTING</topic><topic>EXPLOSIVE CHARGES, e.g. FOR BLASTING, FIREWORKS, AMMUNITION</topic><topic>GAMES</topic><topic>HEATING</topic><topic>HUMAN NECESSITIES</topic><topic>LIGHTING</topic><topic>MECHANICAL ENGINEERING</topic><topic>SPORTS</topic><topic>TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS</topic><topic>TRAINING EQUIPMENT</topic><topic>WEAPONS</topic><toplevel>online_resources</toplevel><creatorcontrib>DAN HERSHKOVITZ</creatorcontrib><creatorcontrib>DANIEL CHAIM KISHON</creatorcontrib><creatorcontrib>GIL DRUCKMAN</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>DAN HERSHKOVITZ</au><au>DANIEL CHAIM KISHON</au><au>GIL DRUCKMAN</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Apparatus for playing a game</title><date>2011-06-15</date><risdate>2011</risdate><abstract>An elongate body 1 having a front end 4 approximately the same shape and size as a human fist, the front end including a substantially planar impact surface 8, a plurality of fins 10 also extend from the body and are substantially aligned with a longitudinal axis of the body and weighting means arranged along the elongate body such that after an impulse is delivered by a player's fist to the impact surface the body rotates to travel with the impact surface facing in the new direction of travel. Preferably the impact surface extends substantially perpendicular to a longitudinal axis of the body and the weighting means are located adjacent to the front end of the body. Optionally the weights are formed of plastics material and the fins are located adjacent the rear end of the body. The body may also comprise sensor means which, when a player punches the impact surface activate a sound generation means.</abstract><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | |
ispartof | |
issn | |
language | eng |
recordid | cdi_epo_espacenet_GB2470948B |
source | esp@cenet |
subjects | AMMUNITION AMUSEMENTS APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING BALL GAMES BLASTING EXPLOSIVE CHARGES, e.g. FOR BLASTING, FIREWORKS, AMMUNITION GAMES HEATING HUMAN NECESSITIES LIGHTING MECHANICAL ENGINEERING SPORTS TOYS, e.g. TOPS, DOLLS, HOOPS, BUILDING BLOCKS TRAINING EQUIPMENT WEAPONS |
title | Apparatus for playing a game |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-01T12%3A38%3A37IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=DAN%20HERSHKOVITZ&rft.date=2011-06-15&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EGB2470948B%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |