IMPROVING IMAGE RECONSTRUCTION WITH VIEW-DEPENDENT SURFACE IRRADIANCE
Disclosed is computer-implemented method comprising: receiving visible-light images captured from viewpoints using visible-light camera(s) (106); creating 3D model of real-world environment, wherein 3D model stores colour information pertaining to 3D points on surfaces (202) of real objects (204); d...
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Sprache: | eng ; fre ; ger |
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Zusammenfassung: | Disclosed is computer-implemented method comprising: receiving visible-light images captured from viewpoints using visible-light camera(s) (106); creating 3D model of real-world environment, wherein 3D model stores colour information pertaining to 3D points on surfaces (202) of real objects (204); dividing 3D points into groups of 3D points, based on at least one of: whether surface normal of 3D points in group lie within predefined threshold angle from each other, differences in materials of real objects, differences in textures of surfaces of real objects; for group of 3D points, determining at least two of visible-light images in which group of 3D points is captured from different viewpoints, wherein said images are representative of different surface irradiances (206, 306, 308) of group of 3D points; and storing, in 3D model, information indicative of different surface irradiances. |
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