METHOD FOR AUTOMATICALLY GENERATING A BEHAVIOR TREE PROGRAM FOR CONTROLLING A MACHINE

A computer implemented method for automatically generating a behavior tree program for controlling a machine (24), the method comprising the steps of:- transmitting a sequence of machine commands input by a user from a user interface (21) to a controller (23),- receiving supervision data in the user...

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Bibliographische Detailangaben
Hauptverfasser: Kehrer, Johannes, Bogdoll, Dieter, Strixner, Ferdinand, Reitinger, Axel, Geipel, Markus Michael
Format: Patent
Sprache:eng ; fre ; ger
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Zusammenfassung:A computer implemented method for automatically generating a behavior tree program for controlling a machine (24), the method comprising the steps of:- transmitting a sequence of machine commands input by a user from a user interface (21) to a controller (23),- receiving supervision data in the user interface (21) from the controller (23) while the machine commands are executed in the controller (23) controlling the machine (24),- observing and copying the machine commands and supervision data transmitted between the controller (23) and the user interface (21),- storing the machine commands and the supervision data in a logging unit (26),- generating a behavior tree program derived from the stored machine commands and the supervision data by statistical inference, and- sending the generated behavior tree program to the controller unit (23) to control the machine.