REVERBERATION TECHNIQUE FOR AUDIO 3D

Reverberation techniques for 3D audio are disclosed. In an example method, a three-dimensional (3D) reverberation is applied to a sound object placed at a user-selected position in a sound room. The sound object originates from a sound object position. A sound object signal is received. A 3D spatial...

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Hauptverfasser: Schmele, Timothy, Reppel, Niklas, Erruz López, Gerard, Garriga Torres, Adan Amor, Pérez-López, Andrés, Sayin, Umut, Farran Masana, Antonio, De Muynke, Julien
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creator Schmele, Timothy
Reppel, Niklas
Erruz López, Gerard
Garriga Torres, Adan Amor
Pérez-López, Andrés
Sayin, Umut
Farran Masana, Antonio
De Muynke, Julien
description Reverberation techniques for 3D audio are disclosed. In an example method, a three-dimensional (3D) reverberation is applied to a sound object placed at a user-selected position in a sound room. The sound object originates from a sound object position. A sound object signal is received. A 3D spatial room response (SRR) signal is computed corresponding to the user-selected position. a time convolution operation is performed between an audio signal of the sound object signal and the computed SRR value to generate a reverberated signal.
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subjects ACOUSTICS
ACOUSTICS NOT OTHERWISE PROVIDED FOR
DEAF-AID SETS
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRICITY
ELECTROPHONIC MUSICAL INSTRUMENTS
LOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKEACOUSTIC ELECTROMECHANICAL TRANSDUCERS
METHODS OR DEVICES FOR PROTECTING AGAINST, OR FOR DAMPING,NOISE OR OTHER ACOUSTIC WAVES IN GENERAL
MUSICAL INSTRUMENTS
PHYSICS
PUBLIC ADDRESS SYSTEMS
SOUND-PRODUCING DEVICES
STEREOPHONIC SYSTEMS
title REVERBERATION TECHNIQUE FOR AUDIO 3D
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