POINT CLOUD PROXY FOR PHYSICALLY-BASED VOLUME RENDERING

Physically-based volume rendering produces pixels. By assigning depths to the pixels, a 3D point cloud is generated. For more rapid rendering, such as due to user interaction, the 3D point cloud rendering is a proxy to physically-based volume rendering. The rendering parameters for the desired image...

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Bibliographische Detailangaben
Hauptverfasser: PETKOV, Kaloian, VETTER, Christoph, Yu, Daphne
Format: Patent
Sprache:eng ; fre ; ger
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Zusammenfassung:Physically-based volume rendering produces pixels. By assigning depths to the pixels, a 3D point cloud is generated. For more rapid rendering, such as due to user interaction, the 3D point cloud rendering is a proxy to physically-based volume rendering. The rendering parameters for the desired image may be determined using the proxy, and then physically-based volume rendering is performed to obtain the desired image.