TRANSITIONING GAMEPLAY ON A HEAD-MOUNTED DISPLAY
A method for transitioning gameplay is provided, the method comprising receiving a signal to interrupt gameplay of a video game; in response to receiving the signal, transitioning the gameplay from an active state to a paused state; wherein transitioning the gameplay includes progressively reducing...
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Format: | Patent |
Sprache: | eng ; fre ; ger |
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Zusammenfassung: | A method for transitioning gameplay is provided, the method comprising receiving a signal to interrupt gameplay of a video game; in response to receiving the signal, transitioning the gameplay from an active state to a paused state; wherein transitioning the gameplay includes progressively reducing an intensity of a gameplay aspect before entering the paused state; characterized in that: the gameplay is presented on a head-mounted display (102); wherein the intensity of the gameplay aspect is defined by a complexity of graphics presented on the head-mounted display; and wherein progressively reducing the intensity of the gameplay aspect includes progressively simplifying the graphics presented on the head-mounted display. |
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