GUIDED 3D DISPLAY ADAPTATION

A 3D display is characterized by a quality of viewing experience (QVE) mapping which represents a display-specific input-output relationship between input depth values and output QVE values. Examples of QVE mappings based on a metric of "viewing blur" are presented. Given reference depth d...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: LAKSHMINARAYANAN, Gopi, CHEN, Tao, GANAPATHY, Hariharan, HULYALKAR, Samir, CHILKUNDA, Santosh
Format: Patent
Sprache:eng ; fre ; ger
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:A 3D display is characterized by a quality of viewing experience (QVE) mapping which represents a display-specific input-output relationship between input depth values and output QVE values. Examples of QVE mappings based on a metric of "viewing blur" are presented. Given reference depth data generated for a reference display and a representation of an artist's mapping function, which represents an input-output relationship between original input depth data and QVE data generated using a QVE mapping for a reference display, a decoder may reconstruct the reference depth data and apply an inverse QVE mapping for a target display to generate output depth data optimized for the target display.