Spline technique for 2D electronic game

A technique for generating splines in two dimensions for use in electronic game play is disclosed. The technique includes generating a computer graphic of a shape to be animated that is formed by one or more splines. The shape also includes at least one joint. When the position or orientation of the...

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Bibliographische Detailangaben
1. Verfasser: FRIESEN, JEREMY D
Format: Patent
Sprache:eng ; fre ; ger
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Zusammenfassung:A technique for generating splines in two dimensions for use in electronic game play is disclosed. The technique includes generating a computer graphic of a shape to be animated that is formed by one or more splines. The shape also includes at least one joint. When the position or orientation of the joint is changed, the orientation and/or position of the splines corresponding to the joint are changed resulting in changes to the shape.