Game prop dynamic falling control method and system based on game player portrait model
The invention provides a game prop dynamic falling control method and system based on a game player portrait model, and the method comprises the steps: carrying out the disassembly and analysis of game behavior data of a game player, obtaining effective game behavior data, and constructing a game be...
Gespeichert in:
Hauptverfasser: | , , , , |
---|---|
Format: | Patent |
Sprache: | chi ; eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | The invention provides a game prop dynamic falling control method and system based on a game player portrait model, and the method comprises the steps: carrying out the disassembly and analysis of game behavior data of a game player, obtaining effective game behavior data, and constructing a game behavior representation model; determining game prop attribute information based on game scene requirements so as to design a game prop pool matched with a game scene; on the basis of the game behavior representation model, game behavior feature information of the game player in different game scenes is obtained, so that a game player portrait model is generated; in combination with the game player portrait model and the game prop pool, a probability table between game behaviors and prop falling is generated, and a basis is provided for prop falling; based on the game prop falling record in the actual game process, the game prop falling error data is determined, so that the falling weight distribution condition of th |
---|