Method for indicating aim point and judging hit position for virtual reality shooting game

The invention discloses an aim point indication and hit position judgment method for a virtual reality shooting game, and relates to the technical field of shooting game aiming, motion track sample data is collected in advance, a motion state prediction model is trained based on the motion track sam...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: ZHANG KAI, ZHU MINGCHENG, HUANG BANG, LIU ZHICHUN
Format: Patent
Sprache:chi ; eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:The invention discloses an aim point indication and hit position judgment method for a virtual reality shooting game, and relates to the technical field of shooting game aiming, motion track sample data is collected in advance, a motion state prediction model is trained based on the motion track sample data, and a flight simulation model based on physics is constructed for a virtual bullet, so that the aim point of the virtual reality shooting game is simulated. Based on a motion state prediction model and a flight simulation model, an intelligent delay compensation algorithm is constructed, a virtual bullet aim point position is corrected, according to the virtual bullet aim point position, a rendering position of an aim point on a screen is adaptively adjusted, and based on the flight simulation model, a bullet flight track is rendered. And rendering delay of an aim point hit position is caused by network delay. 本发明公开了用于虚拟现实射击游戏的准心指示及命中位置判断方法,涉及射击游戏瞄准技术领域,通过预先收集运动轨迹样本数据,并基于运动轨迹样本数据,训练运动状态预测模型,为虚拟子弹构建基于物理的飞行