High-concurrency network data synchronization method applied to three-dimensional virtual space
The invention discloses a high-concurrency network data synchronization method applied to a three-dimensional virtual space. The method comprises the following steps: abstracting the vision field of each client into a vision field body, registering the clients and a virtual object as dynamic network...
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Format: | Patent |
Sprache: | chi ; eng |
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Zusammenfassung: | The invention discloses a high-concurrency network data synchronization method applied to a three-dimensional virtual space. The method comprises the following steps: abstracting the vision field of each client into a vision field body, registering the clients and a virtual object as dynamic network entities, when the vision field bodies collide, preprocessing the clients corresponding to the collided vision field bodies according to an input instruction of a user, and simultaneously sending multiple data frames to a server, after the server receives the data frame, the current network width utilization rate and CPU utilization rate of the server are monitored, and the attribute variable of the vision field body is adjusted; and finally, verifying and synchronizing the dynamic network entity data, and when the vision field bodies do not collide, ending the data synchronization between the two corresponding clients. According to the invention, the data volume needing to be synchronized can be greatly reduced b |
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