Implementation method of game development framework

The invention relates to the field of software development, and discloses a game development framework implementation method which comprises the following steps: S1, selecting Quarkus as a basic component framework for game development; s2, constructing a modular project by using a Gradle constructi...

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Bibliographische Detailangaben
Hauptverfasser: HUANG DONGXING, ZHAO YUE, LUO XUE, HUANG JIAWEI, WANG ZHENGQIN, HUANG YANGYAN, GAO FENG
Format: Patent
Sprache:chi ; eng
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Zusammenfassung:The invention relates to the field of software development, and discloses a game development framework implementation method which comprises the following steps: S1, selecting Quarkus as a basic component framework for game development; s2, constructing a modular project by using a Gradle construction tool, and creating a basic component; s3, the at least one basic component is packaged in a Quarkus Extensions mode, a module component is formed, and lightweight threads and event driven processing are supported; and S4, establishing a private warehouse by using the Artifactory, and supporting version management and distribution of the module components. Quarkus is selected as a basic framework, game service can have higher performance and lower resource consumption, meanwhile, the expandability and maintainability of the framework are improved through modular engineering built by Gradle and module assemblies packaged by Quarkus Extensions, and game development becomes more flexible. 本申请涉及软件开发领域,公开了一种游戏开发框架的实现方