Regional density-based virtual reality redirection walking method

The invention discloses a virtual reality redirection walking method based on regional density. The method focuses on the problems of low site utilization rate, regional aggregation of users and increase of resetting times caused by the existing multi-user redirection method. According to the method...

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Bibliographische Detailangaben
Hauptverfasser: CAI HONGRUI, SONG YING
Format: Patent
Sprache:chi ; eng
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Zusammenfassung:The invention discloses a virtual reality redirection walking method based on regional density. The method focuses on the problems of low site utilization rate, regional aggregation of users and increase of resetting times caused by the existing multi-user redirection method. According to the method, the physical space is divided into a plurality of areas with similar areas, the user density of each area is calculated in real time, the area score is calculated according to the density and the distance, and finally the user is dynamically guided to the low-density area. And the nearest low-density point is selected as the steering target in the target area through Poisson disc sampling, so that collision is avoided when the user is guided to other areas. When the user inevitably collides with the tracking space, the reset method based on the area density selects the most suitable steering target for the user by calculating the area score. 本发明公开了一种基于区域密度的虚拟现实重定向行走方法。本发明聚焦于现有多人重定向方法会导致出现场地利用率不高,用户区域性聚集并因此使重置次数增加