Method, system and device for operating rotation of object in three-dimensional scene and medium
The invention relates to a method, system and device for operating an object in a three-dimensional scene to rotate and a medium, and belongs to the technical field of virtual reality. The method is characterized by comprising the following steps: step 1, acquiring an axial vector of an object and a...
Gespeichert in:
Hauptverfasser: | , , , |
---|---|
Format: | Patent |
Sprache: | chi ; eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | The invention relates to a method, system and device for operating an object in a three-dimensional scene to rotate and a medium, and belongs to the technical field of virtual reality. The method is characterized by comprising the following steps: step 1, acquiring an axial vector of an object and a speed vector of a handle in a three-dimensional scene; 2, calculating the movement speed of the handle along the rotation plane of the object; step 3, obtaining a buffer queue (signBuffer) in the rotation direction; step 4, obtaining a rotation angle buffer queue (angularBuffer); and step 5, calculating and outputting the angle of the handle driving the object to rotate. According to the invention, the object in the three-dimensional scene can rotate according to the actual operation of the VR equipment user. And meanwhile, a cache for obtaining data of the virtual reality equipment and object rotation data after calculation is provided, an undersize rotation value is screened out by freely setting a calculation t |
---|