Method, system and device for operating rotation of object in three-dimensional scene and medium

The invention relates to a method, system and device for operating an object in a three-dimensional scene to rotate and a medium, and belongs to the technical field of virtual reality. The method is characterized by comprising the following steps: step 1, acquiring an axial vector of an object and a...

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Bibliographische Detailangaben
Hauptverfasser: ZHANG WEISHUN, WANG TAO, LI WENMIAO, ZHAO YING
Format: Patent
Sprache:chi ; eng
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Beschreibung
Zusammenfassung:The invention relates to a method, system and device for operating an object in a three-dimensional scene to rotate and a medium, and belongs to the technical field of virtual reality. The method is characterized by comprising the following steps: step 1, acquiring an axial vector of an object and a speed vector of a handle in a three-dimensional scene; 2, calculating the movement speed of the handle along the rotation plane of the object; step 3, obtaining a buffer queue (signBuffer) in the rotation direction; step 4, obtaining a rotation angle buffer queue (angularBuffer); and step 5, calculating and outputting the angle of the handle driving the object to rotate. According to the invention, the object in the three-dimensional scene can rotate according to the actual operation of the VR equipment user. And meanwhile, a cache for obtaining data of the virtual reality equipment and object rotation data after calculation is provided, an undersize rotation value is screened out by freely setting a calculation t