Tunnel face progress display method and device and storage medium
The invention discloses a tunnel face progress display method, which is based on a Unity 3D engine, is driven by a system end through an interface, and divides path points corresponding to a tunnel subunit project into a finished part and an unfinished part according to tunnel face progress data, an...
Gespeichert in:
Hauptverfasser: | , , , , , , |
---|---|
Format: | Patent |
Sprache: | chi ; eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | The invention discloses a tunnel face progress display method, which is based on a Unity 3D engine, is driven by a system end through an interface, and divides path points corresponding to a tunnel subunit project into a finished part and an unfinished part according to tunnel face progress data, and a LineRender component is used to render the completed part and the uncompleted part, so that the progress display of the tunnel face is realized. According to the tunnel face progress display method disclosed by the invention, the three-dimensional display of the tunnel construction progress can be realized through the mileage stake number, so that the display effect is more intuitive; meanwhile, manual drawing of a progress diagram and making of a progress chart are not needed, the efficiency is high, the cost is low, errors are not prone to occurring, and the construction progress display precision is greatly improved.
本发明公开了一种隧道掌子面进度展示方法,所述隧道掌子面进度展示方法为基于Unity3D引擎,由系统端通过接口驱动,根据隧道掌子面进度数据,将对应隧道子单位工程的路径点分为已完成、未完成 |
---|