Simulation method for manufacturing cable head based on virtual-real space conversion

The invention provides a virtual-real space conversion-based cable head manufacturing simulation method, which comprises the following steps of: acquiring an image of a cable head through a binocular vision system, importing the image into a three-dimensional space in OpenGL (Open Graphics Library)...

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Bibliographische Detailangaben
Hauptverfasser: ZENG SHANGDE, LIU YI, ZHANG SHILIAN, LIU BO, YANG WEICAI, ZENG XIAOPING, LI LI, LIN JINTIAN, HUANG ZHILIANG
Format: Patent
Sprache:chi ; eng
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Zusammenfassung:The invention provides a virtual-real space conversion-based cable head manufacturing simulation method, which comprises the following steps of: acquiring an image of a cable head through a binocular vision system, importing the image into a three-dimensional space in OpenGL (Open Graphics Library) software, and establishing logic coordinates of the OpenGL three-dimensional space; performing edge extraction of accessories required by the cable head on an image shot by the binocular camera by adopting a Laplace Gaussian algorithm, and constructing a three-dimensional model frame through linear fitting of an outline so as to construct a three-dimensional model of the accessories required by the cable head; the method comprises the following steps: modeling by using a scene built by Unity 3D to form a digital model library of all elements of power cable operation; and finally, in combination with virtual reality and multimedia interactive visualization technologies, security features in a power cable operation s