Method for integrating VR player in VR all-in-one machine and storage medium
The invention provides a method for integrating a VR player in a VR all-in-one machine and a storage medium, and the method comprises the steps: carrying out classified storage of VR resources at a server according to a corresponding VR equipment identification; configuring a corresponding VR equipm...
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Format: | Patent |
Sprache: | chi ; eng |
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Zusammenfassung: | The invention provides a method for integrating a VR player in a VR all-in-one machine and a storage medium, and the method comprises the steps: carrying out classified storage of VR resources at a server according to a corresponding VR equipment identification; configuring a corresponding VR equipment identifier at the server according to the unique identifier of the VR equipment of the VR all-in-one machine; running the VR all-in-one machine, and sending the unique identifier of the VR equipment to the server; and enabling the server to return the corresponding VR equipment identifier and the VR resource corresponding to the VR equipment identifier according to the received unique identifier. Developers can conveniently distribute software; in addition, the workload caused by the fact that different software installation packages need to be manufactured for different VR devices can be greatly reduced, and then corresponding players can be rapidly and accurately called to play corresponding resources accordi |
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