Method and terminal of number counting of triangular facets of virtual-reality software

The invention relates to the field of testing, and particularly to a method and a terminal of number counting of triangular facets of virtual-reality software. According to the method, a model resource set is obtained through acquiring more than two model resources corresponding to the virtual-reali...

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Bibliographische Detailangaben
Hauptverfasser: CHEN PING, YU FAREN, LIN ZHIHONG, HUANG BIN, ZENG JIE, ZHONG KAIHUA, LIU DEJIAN
Format: Patent
Sprache:chi ; eng
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Zusammenfassung:The invention relates to the field of testing, and particularly to a method and a terminal of number counting of triangular facets of virtual-reality software. According to the method, a model resource set is obtained through acquiring more than two model resources corresponding to the virtual-reality software; mesh information corresponding to each model resource in the model resource set is acquired to obtain a mesh information set; and the number of triangular facets corresponding to each piece of mesh information in the mesh information set is acquired to obtain a number set of the triangular facets. Precision of acquiring the number of the triangular faces of each model resource in the virtual-reality software is effectively improved. 本发明涉及测试领域,尤其涉及种统计虚拟现实软件的三角面数量的方法及终端。本发明通过获取与虚拟现实软件对应的两个以上模型资源,得到模型资源集合;获取与所述模型资源集合中每模型资源对应的网格信息,得到网格信息集合;获取与所述网格信息集合中每网格信息对应的三角面数量,得到三角面数量集合。有效提高了获取虚拟现实软件中各模型资源的三角面数量的精确度。