FlashVR-based three-dimensional mini-scene network publishing engine
The invention relates to a FlashVR-based three-dimensional mini-scene network publishing engine. The FlashVR-based and plugin-free three-dimensional mini-scene network publishing engine is actualized by using a Flash scripting language, namely ActionScript 3.0 and combining a space expression method...
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Format: | Patent |
Sprache: | chi ; eng |
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Zusammenfassung: | The invention relates to a FlashVR-based three-dimensional mini-scene network publishing engine. The FlashVR-based and plugin-free three-dimensional mini-scene network publishing engine is actualized by using a Flash scripting language, namely ActionScript 3.0 and combining a space expression method in Flash software according to a three-dimensional pipeline. Experiments show that the engine realizes real-time rendering and interactive operation of a three-dimensional model file induced by three-dimensional modeling tools, such as 3dSmax or maya and the like, so that the corresponding .swf file is generated eventually. The .swf file is embedded into a browser and the three-dimensional model is published without downloading an additional plugin by a user. At the same time, on the basis of adjusting and encapsulating a part of universal technical details, an application program interface function facing FlashVR application is formed, so that application developers do not need to care for the implementation deta |
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