Game result evaluating method and device

More fun after a game and motivation of entering the next game are given to the player at any skill level. During a game such as a music game, players are allowed to play again with each other by using the results (for example, the skill points or the largest numbers of combos) of the players evalua...

Ausführliche Beschreibung

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Bibliographische Detailangaben
Hauptverfasser: MITO YASUSHI, KOBAYASHI TAKUYA, NAKANO HIDEYASU, SAKAI TOYOKAZU
Format: Patent
Sprache:chi ; eng
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Beschreibung
Zusammenfassung:More fun after a game and motivation of entering the next game are given to the player at any skill level. During a game such as a music game, players are allowed to play again with each other by using the results (for example, the skill points or the largest numbers of combos) of the players evaluated for each predetermined parameter. That is, another game (secondary game) is played after the music game. The result of the secondary game depends on the results of the primary game for each parameter of the players and the skills of the players of the secondary game. Therefore, the efforts and skills of the players in the primary game are reflected in the result in the secondary game, even the loser of the primary game can seize a chance of victory depending on the skill in the secondary game. Therefore, even a player at any skill level intending to play primary games can be given more fun after a primary game and motivation to play another primary game.