METHOD FOR SIMULATING HYPERSPECTRAL IMAGERY
A method (10) of modeling hyperspectral images includes building a scene in a first frame with objects and materials using a three dimensional modeling tool (16), selecting one or more hyperspectral bands and changing the reflectivity of each object and material (20) in the scene to correspond to re...
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Zusammenfassung: | A method (10) of modeling hyperspectral images includes building a scene in a first frame with objects and materials using a three dimensional modeling tool (16), selecting one or more hyperspectral bands and changing the reflectivity of each object and material (20) in the scene to correspond to reflectivity in the hyperspectral bands, changing the emissivity of a spectral source (24) for each object and material in the scene to correspond to the emissivity of the spectral source in the hyperspectral bands, rendering the scene to generate a hyperspectral image (28), and repeating the process for subsequent frames (30). |
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