METHOD, APPARATUS AND ARTICLE FOR COMPUTATIONAL SEQUENCE GENERATION AND PLAYING CARD DISTRIBUTION
A computationally generated playing card sequence (e.g., pseudo-random, non pseudo-random, or partially pseudo-random) allows shuffled distribution of playing cards. Playing cards may be organized into card holders by at least one or a rank and a suit, and retrieved in the computationally generated...
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Zusammenfassung: | A computationally generated playing card sequence (e.g., pseudo-random, non pseudo-random, or partially pseudo-random) allows shuffled distribution of playing cards. Playing cards may be organized into card holders by at least one or a rank and a suit, and retrieved in the computationally generated order. Alternatively, playing cards may be organized into card holders in order of a computationally generated sequence, and retrieve as necessary. Unreadable playing cards may be automatically removed from play. |
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