GAMING SYSTEM FOR TRACKING PLAYER ACTIVITY DURING VIRTUAL SESSIONS AT A GAMING MACHINE

A gaming system has a central authority connected to a plurality of gaming machines. Player activity is tracked at the gaming machines during regular gaming sessions and during virtual gaming sessions. Such data is transmitted to the central authority for providing player points in a player account...

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Bibliographische Detailangaben
Hauptverfasser: MCNAMEE, J. CHRISTOPHER, SHELDON, ALAN GAEL, KAMMLER, KEITH DONALD, O'DONNELL, ROBERT L
Format: Patent
Sprache:eng ; fre
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Beschreibung
Zusammenfassung:A gaming system has a central authority connected to a plurality of gaming machines. Player activity is tracked at the gaming machines during regular gaming sessions and during virtual gaming sessions. Such data is transmitted to the central authority for providing player points in a player account fil e of a central database. Regular gaming sessions occur between player card insertion and player card removal. Virtual gaming sessions may occur prior t o player card insertion as well as after player card insertion. For example, a coin-in event prior to player card insertion will establish a virtual sessio n, and credits remaining on the credit meter at a card-out event will establish a virtual gaming session.