METHOD AND SYSTEM FOR PROVIDING A FEATURE GAME
A gaming machine comprises a reel strip comprising a plurality of trigger symbols, stack 5 symbols, wild symbols and standard symbols, a symbol selector for selecting a plurality of symbols from the reel strip to be displayed on a display during play of a base game, wherein in the base game, said wi...
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Zusammenfassung: | A gaming machine comprises a reel strip comprising a plurality of trigger symbols, stack 5 symbols, wild symbols and standard symbols, a symbol selector for selecting a plurality of symbols from the reel strip to be displayed on a display during play of a base game, wherein in the base game, said wild symbols substitute for only stack symbols and standard symbols, an outcome evaluator for monitoring play of the game, wherein when a predefined number of trigger symbols is selected for display, a plurality of feature games are triggered, and an 10 interface for receiving a selection of one of the plurality of triggered feature games to play. In response to said selection and before initiating play of the selected feature game, the symbol selector selects a first of the plurality of standard symbols in the reel strip to be stacked such that a plurality of the selected first standard symbols are arranged adjacent each other on the reel strip, and b) a first of the plurality of stack symbols in the reel strip, the plurality of 15 selected first standard symbols being transformed into the selected first stack symbol. (Figure 6) 11891776_1 (GHMatters) P98187.AU.3 i I,) ½3 / _ _8_ _E |
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