Gaming system and method providing a skill-based wagering game with an available supplemental skill award
Various embodiments of the present disclosure provide a skill-based wagering game with an available supplemental skill award. In various embodiments, the skill-based wagering game is a matching game. During play, the player makes skill inputs to attempt to correctly match moving objects to correspon...
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Zusammenfassung: | Various embodiments of the present disclosure provide a skill-based wagering game with an available supplemental skill award. In various embodiments, the skill-based wagering game is a matching game. During play, the player makes skill inputs to attempt to correctly match moving objects to corresponding targets. The gaming system determines a primary award based on how many correct matches the player achieves, which is directly tied to the player's skill level during play. The primary award generally increases as the quantity of correct matches increases. For players who exhibit a high skill level during play (e.g., correctly match all of the moving objects to the targets), the gaming system may also provide a supplemental skill award. The probability of the supplemental skill award being large generally increases as the player's skill level during play increases. ? ? r100 (Start ( 0 Responsive to an actuation of a wager button, place a wager on a wagering game and initiate a play of a primary game 102 Decrease the credit balance based on the wager 104 Randomly determine whether the play of the primary game is bonus eligible 106 Randomly determine one of a plurality of different symbol similarity levels 108 Determine a maximum available primary award amount based on the determined symbol similarity level 110 Randomly determine, based on the determined symbol similarity level, a plurality of target objects from a plurality of different objects, 112 each object associated with one of a plurality of different symbols Determine a plurality of moving objects from the plurality of different objects, the moving objects including: (a) for each target object, an object with a symbol that matches the symbol of that target object, and (b) one or more 114 objects having symbols that don't match any symbols of the target objects Randomly determine one of a plurality of different object movement speeds 116 Determine a primary award multiplier based on the determined object movement speed 118 Display the target objects 120 Sequentially display the moving objects moving from an object entrance position to an object exit position at the determined object movement speed 122 |
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