System and method of generating a non-rigid model
A computer-implemented method (400) to generate an avatar, such as an avatar forming part of synthetic user generated content. The method comprises determining a rigid model based on an appearance error, a shape error and a dimensionality (425) of received images (405), and an appearance component a...
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Sprache: | eng |
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Zusammenfassung: | A computer-implemented method (400) to generate an avatar, such as an avatar forming part of synthetic user generated content. The method comprises determining a rigid model based on an appearance error, a shape error and a dimensionality (425) of received images (405), and an appearance component and shape component of the rigid model. The non-rigid digital model may be a person specific active appearance model. Other aspects of include a computer system (200) and software (225). |
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