Gaming system for tracking player activity during virtual sessions at a gaming machine

A gaming system has a central authority connected to a plurality of gaming machines. Player activity is tracked at the gaming machines during regular gaming sessions and during virtual gaming sessions. Such data is transmitted to the central authority for providing player points in a player account...

Ausführliche Beschreibung

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Bibliographische Detailangaben
Hauptverfasser: ROBERT L. O'DONNELL, KEITH DONALD KAMMLER, J. CHRISTOPHER MCNAMEE, ALAN GAEL SHELDON
Format: Patent
Sprache:eng
Schlagworte:
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Beschreibung
Zusammenfassung:A gaming system has a central authority connected to a plurality of gaming machines. Player activity is tracked at the gaming machines during regular gaming sessions and during virtual gaming sessions. Such data is transmitted to the central authority for providing player points in a player account file of a central database. Regular gaming sessions occur between player card insertion and player card removal. Virtual gaming sessions may occur prior to player card insertion as well as after player card insertion. For example, a coin-in event prior to player card insertion will establish a virtual session, and credits remaining on the credit meter at a card-out event will establish a virtual gaming session.