Remote Scientific Visualization Using the Internet Protocol

Historically, when a user is required to work on a remote UNIX workstation, the user will log into the remote system and via the XServer and X11 protocol, set the display back to the local host. Problems arise with the requirement of high-bandwidth network requirements and the lack of OpenGL perform...

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description Historically, when a user is required to work on a remote UNIX workstation, the user will log into the remote system and via the XServer and X11 protocol, set the display back to the local host. Problems arise with the requirement of high-bandwidth network requirements and the lack of OpenGL performance. Newly developed technologies such as the Teraburst V2D hardware transmitters and receivers leverage state-of-the-art compression algorithms, providing users with the performance of local graphics from a remote system.
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subjects ALGORITHMS
COMMUNICATIONS PROTOCOLS
COMPRESSION
COMPUTER GRAPHICS
Computer Programming and Software
Computer Systems
DISPLAY SYSTEMS
INTERNET
MOTION PICTURES
MPEG(MOVING PICTURE EXPERTS GROUP)
REMOTE SYSTEMS
STATE OF THE ART
VIDEO NETWORKS
WORK STATIONS
title Remote Scientific Visualization Using the Internet Protocol
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