Depth Perception in Visual Simulation
The purpose of the study was to examine human depth perception as it relates to the requirements for visual simulation in Air Force flight simulators. Most, if not all, flying tasks require that depth judgments be made on the basis of extra-cockpit visual information. The bases on which such judgmen...
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creator | Harker,George S Jones,Paul D |
description | The purpose of the study was to examine human depth perception as it relates to the requirements for visual simulation in Air Force flight simulators. Most, if not all, flying tasks require that depth judgments be made on the basis of extra-cockpit visual information. The bases on which such judgments are made by observers in the real world have been the subject of study for more than a century, and the majority of the cues have been identified. This effort examines the visual displays of a sample of Air Force and commercial flight simulators in order to assess the efficacy with which these cues are presented in visual simulation systems. (Author) |
format | Report |
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Most, if not all, flying tasks require that depth judgments be made on the basis of extra-cockpit visual information. The bases on which such judgments are made by observers in the real world have been the subject of study for more than a century, and the majority of the cues have been identified. This effort examines the visual displays of a sample of Air Force and commercial flight simulators in order to assess the efficacy with which these cues are presented in visual simulation systems. (Author)</description><language>eng</language><subject>AIRCRAFT LANDINGS ; APPROACH ; DEPTH ; DISPLAY SYSTEMS ; FLIGHT ; FLIGHT SIMULATORS ; FLIGHT TRAINING ; Humanities and History ; LOW LEVEL ; PE62205F ; PERCEPTION(PSYCHOLOGY) ; Psychology ; REFUELING IN FLIGHT ; VISUAL PERCEPTION ; WUAFHRL61142204</subject><creationdate>1980</creationdate><rights>APPROVED FOR PUBLIC RELEASE</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>230,780,885,27567,27568</link.rule.ids><linktorsrc>$$Uhttps://apps.dtic.mil/sti/citations/ADA087828$$EView_record_in_DTIC$$FView_record_in_$$GDTIC$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Harker,George S</creatorcontrib><creatorcontrib>Jones,Paul D</creatorcontrib><creatorcontrib>LOUISVILLE UNIV KY PERFORMANCE RESEARCH LAB</creatorcontrib><title>Depth Perception in Visual Simulation</title><description>The purpose of the study was to examine human depth perception as it relates to the requirements for visual simulation in Air Force flight simulators. Most, if not all, flying tasks require that depth judgments be made on the basis of extra-cockpit visual information. The bases on which such judgments are made by observers in the real world have been the subject of study for more than a century, and the majority of the cues have been identified. This effort examines the visual displays of a sample of Air Force and commercial flight simulators in order to assess the efficacy with which these cues are presented in visual simulation systems. (Author)</description><subject>AIRCRAFT LANDINGS</subject><subject>APPROACH</subject><subject>DEPTH</subject><subject>DISPLAY SYSTEMS</subject><subject>FLIGHT</subject><subject>FLIGHT SIMULATORS</subject><subject>FLIGHT TRAINING</subject><subject>Humanities and History</subject><subject>LOW LEVEL</subject><subject>PE62205F</subject><subject>PERCEPTION(PSYCHOLOGY)</subject><subject>Psychology</subject><subject>REFUELING IN FLIGHT</subject><subject>VISUAL PERCEPTION</subject><subject>WUAFHRL61142204</subject><fulltext>true</fulltext><rsrctype>report</rsrctype><creationdate>1980</creationdate><recordtype>report</recordtype><sourceid>1RU</sourceid><recordid>eNrjZFB1SS0oyVAISC1KBjIy8_MUMvMUwjKLSxNzFIIzc0tzEkGCPAysaYk5xam8UJqbQcbNNcTZQzelJDM5vrgkMy-1JN7RxdHAwtzCyMKYgDQArtMkSA</recordid><startdate>198008</startdate><enddate>198008</enddate><creator>Harker,George S</creator><creator>Jones,Paul D</creator><scope>1RU</scope><scope>BHM</scope></search><sort><creationdate>198008</creationdate><title>Depth Perception in Visual Simulation</title><author>Harker,George S ; Jones,Paul D</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-dtic_stinet_ADA0878283</frbrgroupid><rsrctype>reports</rsrctype><prefilter>reports</prefilter><language>eng</language><creationdate>1980</creationdate><topic>AIRCRAFT LANDINGS</topic><topic>APPROACH</topic><topic>DEPTH</topic><topic>DISPLAY SYSTEMS</topic><topic>FLIGHT</topic><topic>FLIGHT SIMULATORS</topic><topic>FLIGHT TRAINING</topic><topic>Humanities and History</topic><topic>LOW LEVEL</topic><topic>PE62205F</topic><topic>PERCEPTION(PSYCHOLOGY)</topic><topic>Psychology</topic><topic>REFUELING IN FLIGHT</topic><topic>VISUAL PERCEPTION</topic><topic>WUAFHRL61142204</topic><toplevel>online_resources</toplevel><creatorcontrib>Harker,George S</creatorcontrib><creatorcontrib>Jones,Paul D</creatorcontrib><creatorcontrib>LOUISVILLE UNIV KY PERFORMANCE RESEARCH LAB</creatorcontrib><collection>DTIC Technical Reports</collection><collection>DTIC STINET</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Harker,George S</au><au>Jones,Paul D</au><aucorp>LOUISVILLE UNIV KY PERFORMANCE RESEARCH LAB</aucorp><format>book</format><genre>unknown</genre><ristype>RPRT</ristype><btitle>Depth Perception in Visual Simulation</btitle><date>1980-08</date><risdate>1980</risdate><abstract>The purpose of the study was to examine human depth perception as it relates to the requirements for visual simulation in Air Force flight simulators. Most, if not all, flying tasks require that depth judgments be made on the basis of extra-cockpit visual information. The bases on which such judgments are made by observers in the real world have been the subject of study for more than a century, and the majority of the cues have been identified. This effort examines the visual displays of a sample of Air Force and commercial flight simulators in order to assess the efficacy with which these cues are presented in visual simulation systems. (Author)</abstract><oa>free_for_read</oa></addata></record> |
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language | eng |
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source | DTIC Technical Reports |
subjects | AIRCRAFT LANDINGS APPROACH DEPTH DISPLAY SYSTEMS FLIGHT FLIGHT SIMULATORS FLIGHT TRAINING Humanities and History LOW LEVEL PE62205F PERCEPTION(PSYCHOLOGY) Psychology REFUELING IN FLIGHT VISUAL PERCEPTION WUAFHRL61142204 |
title | Depth Perception in Visual Simulation |
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