The CCTC Quick-Reacting General War Gaming System (QUICK). Users Manual. Volume II. Weapon/Target Identification Subsystem. Change 3

The computerized Quick-Reacting General War Gaming System (QUICK) will accept input data, automatically generate global strategic nuclear war plans, provide output summaries, and produce input tapes to simulator subsystems external to QUICK. QUICK has been programmed in FORTRAN for use on the CCTC H...

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Bibliographische Detailangaben
Hauptverfasser: Sanders,Dale J, Maykrantz,Paul F M, Herrin,Jim M, Bersson,Edward F
Format: Report
Sprache:eng
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Zusammenfassung:The computerized Quick-Reacting General War Gaming System (QUICK) will accept input data, automatically generate global strategic nuclear war plans, provide output summaries, and produce input tapes to simulator subsystems external to QUICK. QUICK has been programmed in FORTRAN for use on the CCTC HIS 6000 computer system. The QUICK Users Manual consists of four volumes: Volume I, Data Management Subsystem; Volume II, Weapon/Target Identification Subsystem; Volume III, Weapon Allocation Subsystem; Volume IV, Sortie Generation Subsystem. The Users Manual complements the other QUICK Computer System Manuals to facilitate application of the war gaming system. This volume, Volume II, provides detailed instructions for execution of the Weapon/Target Identification subsystem and the modules it comprises. Change 3 to report dated 1 Jun 77, AD-A046 088. See also Change 2, AD-A071 031.