Visual Analysis of the Current State of Research on the Use of Games in Medical Education

Background Games are an emerging pedagogical tool in medical education, and they are recognized as a potentially attractive form of complementary learning. Research on the application of games in medical education has gradually increased in recent years, but the development of related research in Ch...

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Veröffentlicht in:Zhongguo quanke yixue 2024-10, Vol.27 (28), p.3495-3499
1. Verfasser: ZHANG Hongfei, ZHAO Mingyi, FENG Yiran, XIAO Guangfen, LI Qianyuan, CHENG Jie, YAO Chenjiao
Format: Artikel
Sprache:chi
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Zusammenfassung:Background Games are an emerging pedagogical tool in medical education, and they are recognized as a potentially attractive form of complementary learning. Research on the application of games in medical education has gradually increased in recent years, but the development of related research in China has been slow. Reviewing the research literature related to the use of games in medical education and gaining a comprehensive understanding of the current status and hotspots of the development of this field will be conducive to promoting the development of the research field of medical education in China. Objective To analyze the current status of the research on the application of games to medical education, and to provide reference and information for future research related to the application of games to medical education. Methods From February to April in 2023, with the help of CiteSpace 6.1R6 and Microsoft Excel 2019 software, we searched the relevant literature from Web of Science Core Collection databas
ISSN:1007-9572
DOI:10.12114/j.issn.1007-9572.2023.0779