AN EEG MOBILE DEVICE AS A GAME CONTROLLER

In this work the real-time control of computer games was explored by a single electrode mobile electroencephalography (EEG) device with a Bluetooth interface. The amplitude variation in the two frequency bands of 4-12 Hz and 60-200 Hz was selected as the real-time control parameter. The frequency-do...

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Veröffentlicht in:T.A.S.K. quarterly 2021-12, Vol.25 (4)
Hauptverfasser: ALEKSANDER DAWID, PAWEŁ BUCHWALD
Format: Artikel
Sprache:eng
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Zusammenfassung:In this work the real-time control of computer games was explored by a single electrode mobile electroencephalography (EEG) device with a Bluetooth interface. The amplitude variation in the two frequency bands of 4-12 Hz and 60-200 Hz was selected as the real-time control parameter. The frequency-domain of a raw EEG signal was calculated using the discrete Fourier transform. The time-dependent signal samples equal to 512, 1024, and 2048 time points in size were used in our research. The well-known classic Pong game was used to try out our controller. The developed software handles communication with the device and real-time game rendering. The .NET Framework with the C# programming language was used as a development tool. 50 gameplay trials were made for each controller setup. The obtained results are promising for the possible use of the device in real-time communication with computer devices for people with hand disabilities.
ISSN:1428-6394
DOI:10.34808/tq2021/25.4/b