The Effect of 3D TVs on Eye Movement and Motor Performance

Three-dimensional TVs have been commercialized in recent few years; however, poor visual and motor performances may have an impact on consumer acceptance of 3D TVs. The purpose of this study was to investigate the effects of 3D TVs on eye movement and motor performance. Specifically, the effect of s...

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Veröffentlicht in:Applied sciences 2023-02, Vol.13 (4), p.2656
Hauptverfasser: Lin, Chiuhsiang Joe, Widyaningrum, Retno, Prasetyo, Yogi Tri
Format: Artikel
Sprache:eng
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Zusammenfassung:Three-dimensional TVs have been commercialized in recent few years; however, poor visual and motor performances may have an impact on consumer acceptance of 3D TVs. The purpose of this study was to investigate the effects of 3D TVs on eye movement and motor performance. Specifically, the effect of stereoscopic display parallax of 3D TVs and movement task index of difficulty (ID) on eye movement was investigated. In addition, the effect of stereoscopic display parallax of 3D TVs and movement task ID on motor performance was also investigated. Twelve participants voluntarily participated in a multi-directional tapping task under two different viewing environments (2D TV and 3D TV), three different levels of stereoscopic depth (140, 190, 210 cm), and six different Index of Difficulty levels (2.8, 3.3, 3.7, 4.2, 5.1, 6.1 bit). The study revealed that environment had significant effects on eye movement time, index of eye performance, eye fixation accuracy, number of fixations, time to first fixation, saccadic duration, revisited fixation duration, hand movement time, index of hand performance, and error rate. Interestingly, there were no significant effects of stereoscopic depth on eye movement and motor performance; however, the best performance was found when the 3D object was placed at 210 cm. The main novelty and contributions of this study is the in-depth investigations of the effect of 3D TVs on eye movement and motor performance. The findings of this study could lead to a better understanding of the visual and motor performance for 3D TVs.
ISSN:2076-3417
2076-3417
DOI:10.3390/app13042656