Adoption of Virtual and Augmented Reality for Mathematics Education: A Scoping Review

Augmented reality and virtual reality, collectively called extended reality (XR), has made substantial strides in the education sector in both theory and practice. Existing active research focuses on implementation by educators to teach real-world phenomena, and for students to learn through an imme...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:IEEE access 2022, Vol.10, p.13693-13703
Hauptverfasser: Lai, Joel Weijia, Cheong, Kang Hao
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:Augmented reality and virtual reality, collectively called extended reality (XR), has made substantial strides in the education sector in both theory and practice. Existing active research focuses on implementation by educators to teach real-world phenomena, and for students to learn through an immersive experience. This article surveys existing research in XR with special focus on the implications of immersive extended realities for teaching and learning engineering mathematics in institutes of higher learning. We also survey various interactive multimedia associated with XR before examining the implications of XR as an educational tool for existing mathematics pedagogy. Finally, the contribution of this scoping review is to provide an adaptable framework on XR implementation for educators, and potential academic advances for researchers.
ISSN:2169-3536
2169-3536
DOI:10.1109/ACCESS.2022.3145991