Innovative football training: Android-based team games tournament model
In the digital era, traditional soccer training often fails to engage tech-savvy students, requiring innovative approaches like Android-based tournament models. By integrating technology with cooperative learning, these models enhance students' soccer skills, strategic understanding, and motiva...
Gespeichert in:
Veröffentlicht in: | Jurnal sportif (Online) 2024-12, Vol.10 (3), p.521-539 |
---|---|
Hauptverfasser: | , , , , |
Format: | Artikel |
Sprache: | eng ; ind |
Schlagworte: | |
Online-Zugang: | Volltext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | In the digital era, traditional soccer training often fails to engage tech-savvy students, requiring innovative approaches like Android-based tournament models. By integrating technology with cooperative learning, these models enhance students' soccer skills, strategic understanding, and motivation. This study aims to see the effect of developing the Team Games Tournament (TGT) method with Android-based online games in improving students' understanding of playing soccer. This research method uses the ADDIE model as a framework for making products, with a quantitative approach used to process data obtained through questionnaires in the form of descriptive percentages. The sample involved in this study were 32 students, the sampling technique used was purposive sampling. The results of this study indicate that there is an effect of the pakgolo learning model in improving students' understanding of playing soccer, this is reinforced by the results of the sigs (2-tailed) analysis with a sig (2-tailed) value of 0.000 which means that the sig (2-tailed) value |
---|---|
ISSN: | 2548-7833 2477-3379 |
DOI: | 10.29407/js_unpgri.v10i3.24166 |