Viewpoint Manifolds for Action Recognition
Action recognition from video is a problem that has many important applications to human motion analysis. In real-world settings, the viewpoint of the camera cannot always be fixed relative to the subject, so view-invariant action recognition methods are needed. Previous view-invariant methods use m...
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Veröffentlicht in: | EURASIP journal on image and video processing 2009-01, Vol.2009 (1), p.738702-738702 |
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Sprache: | eng |
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Zusammenfassung: | Action recognition from video is a problem that has many important applications to human motion analysis. In real-world settings, the viewpoint of the camera cannot always be fixed relative to the subject, so view-invariant action recognition methods are needed. Previous view-invariant methods use multiple cameras in both the training and testing phases of action recognition or require storing many examples of a single action from multiple viewpoints. In this paper, we present a framework for learning a compact representation of primitive actions (e.g., walk, punch, kick, sit) that can be used for video obtained from a single camera for simultaneous action recognition and viewpoint estimation. Using our method, which models the low-dimensional structure of these actions relative to viewpoint, we show recognition rates on a publicly available dataset previously only achieved using multiple simultaneous views. |
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ISSN: | 1687-5176 1687-5281 1687-5281 |
DOI: | 10.1186/1687-5281-2009-738702 |