Promotion of a No Fit Polygon Algorithm Based on Trajectory
The nesting problem is how to nest objects of a specified shape in a two-dimensional space to obtain the maximum space utilization rate, which is of great significance in industrial production. The solution to the nesting problem requires frequent cross-checking of the objects to determine whether t...
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Veröffentlicht in: | Shànghăi jiāotōng dàxué xuébào 2021-05, Vol.55 (5), p.536-543 |
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Format: | Artikel |
Sprache: | chi |
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Online-Zugang: | Volltext |
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Zusammenfassung: | The nesting problem is how to nest objects of a specified shape in a two-dimensional space to obtain the maximum space utilization rate, which is of great significance in industrial production. The solution to the nesting problem requires frequent cross-checking of the objects to determine whether the nesting position is legal. The No Fit Polygon algorithm can be used to accelerate the procedure of cross-checking, but the algorithm cannot be used to calculate shapes containing curves, which limits its application. An algorithm based on orbit sliding can calculate No Fit Polygon between shapes which includes arc, but its effectiveness is not satisfactory. Aimed at this problem, and based on trajectory algorithm, the trajectory generation strategy and the profile algorithm are analyzed and improved. The improved algorithm can calculate the No Fit Polygon between shapes containing arc in a shorter time, solving both accuracy and effectiveness problems. Finally, the algorithm is tested in the real punch productio |
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ISSN: | 1006-2467 |
DOI: | 10.16183/j.cnki.jsjtu.2020.208 |