Constructing a Knowledge Base for Entertainment by Interlinking Multiple Data Sources

This paper describes a knowledge base for entertainment domains, including movies, music, and celebrities. We present an ontology model for representing graph-based knowledge, and describe knowledge processing techniques for constructing an entertainment knowledge base, which is comprised of collect...

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Veröffentlicht in:EAI endorsed transactions on industrial networks and intelligent systems 2017-02, Vol.4 (10), p.152152
1. Verfasser: Kim, Haklae
Format: Artikel
Sprache:eng
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Zusammenfassung:This paper describes a knowledge base for entertainment domains, including movies, music, and celebrities. We present an ontology model for representing graph-based knowledge, and describe knowledge processing techniques for constructing an entertainment knowledge base, which is comprised of collection and extraction of large-scale data, and knowledge transformation from them. In particular, we address entity resolution and consolidation techniques for integrating particular entities among heterogeneous data sources. We also demonstrate a mobile application using this knowledge base, which allows users to discover relevant entertainment content based on question & answer system.
ISSN:2410-0218
2410-0218
DOI:10.4108/eai.1-2-2017.152152