Constructing a Knowledge Base for Entertainment by Interlinking Multiple Data Sources
This paper describes a knowledge base for entertainment domains, including movies, music, and celebrities. We present an ontology model for representing graph-based knowledge, and describe knowledge processing techniques for constructing an entertainment knowledge base, which is comprised of collect...
Gespeichert in:
Veröffentlicht in: | EAI endorsed transactions on industrial networks and intelligent systems 2017-02, Vol.4 (10), p.152152 |
---|---|
1. Verfasser: | |
Format: | Artikel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | This paper describes a knowledge base for entertainment domains, including movies, music, and celebrities. We present an ontology model for representing graph-based knowledge, and describe knowledge processing techniques for constructing an entertainment knowledge base, which is comprised of collection and extraction of large-scale data, and knowledge transformation from them. In particular, we address entity resolution and consolidation techniques for integrating particular entities among heterogeneous data sources. We also demonstrate a mobile application using this knowledge base, which allows users to discover relevant entertainment content based on question & answer system. |
---|---|
ISSN: | 2410-0218 2410-0218 |
DOI: | 10.4108/eai.1-2-2017.152152 |