El engagement y la sorpresa en la comunicación digital de las marcas: Estudio del impacto emocional de los GIFs en los usuarios de las redes sociales
Purpose: Two studies were carried out. The main objective of study 1 was to find out the emotional effects and engagement that «GIFs» communication resources provoke in users. The main objective of study 2 was to determine the implicit attitudes that participants have towards well-known brands. Desi...
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Veröffentlicht in: | aDResearch: Revista Internacional de Investigación en Comunicación 2021 (25), p.26-43 |
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Zusammenfassung: | Purpose: Two studies were carried out. The main objective of study 1 was to find out the
emotional effects and engagement that «GIFs» communication resources provoke in users.
The main objective of study 2 was to determine the implicit attitudes that participants have
towards well-known brands.
Design / Methodology /Approach: The first study uses a combination of biometric tools of
automated observation of facial expressions, skin conductance and pupil direction to observe
the emotional state that GIFs of well-known brands elicit in participants, and compare it to the
effects caused by static images of the same brands.
The second study uses the Implicit Association Test to observe unconscious associations related
to well-known brands.
Results: The results of the first study show that GIFs achieve user engagement and provoke a
«feel-good-pleasure state» (Russel’s Circumplex Model, 1980), but not the expected enthusiastic state. The results of the second study indicate that participants have the belief that wellknown brands are quality brands, while they do not associate this attribute with non-famous
brands. The correlation found between the results of the two studies reveals that GIFs, while
provoking positive emotions and generating engagement, do not achieve an enthusiastic
state when brands are internalised as quality brands.
Limitations / implications: The research method used has shown its usefulness in measuring
user engagement in viewing GIFs using metrics such as the sign and intensity of emotion, and
neuromarketing tools. The experimental study had its main limitation in not being able to
observe the emotional effects generated by GIFs that allow user interaction.
Originality / contribution: Well-known brands, in addition to using these innovative visual
resources, have to use them in a different way to generate surprise and manage to place potential customers in the «enthusiastic emotional state» of the Circumplex Model (Russel,1980).
Objetivo: Se han realizado dos estudios. El objetivo principal del estudio 1 ha sido conocer los
efectos emocionales y el engagement que los recursos de comunicación «GIFs» provocan en los
usuarios. Como objetivo principal del estudio 2 se ha buscado determinar las actitudes implícitas
que tienen los participantes respecto a las marcas muy conocidas.
Diseño metodológico: En el primer estudio se utiliza una combinación de herramientas biométricas de observación automatizada de las expresiones faciales, conductancia d |
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ISSN: | 1889-7304 |