Pequeños con grandes imaginarios: Cómo acercarlos al mundo de la ciencia
The main contribution of this proposal is the assembly of a semantic network to portray a completed character profile, time context, place of origin, contributions, impacts, acknowledgements or prizes, as well as limitations or difficulties in context. [...]a mean of disclosure was devised through c...
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Veröffentlicht in: | Comunicar (Huelva, Spain) Spain), 2019-01, Vol.27 (60), p.29-38 |
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Hauptverfasser: | , , , |
Format: | Artikel |
Sprache: | spa |
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Online-Zugang: | Volltext |
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Zusammenfassung: | The main contribution of this proposal is the assembly of a semantic network to portray a completed character profile, time context, place of origin, contributions, impacts, acknowledgements or prizes, as well as limitations or difficulties in context. [...]a mean of disclosure was devised through cards with a highly graphic and animated content regarding scientific characters sized in a gaming strategy called 'Sapiencia', a ludic and motivational learning tool. Alternate reality Games as an Informal Learning Tool for Generating STEM Engagement among underrepresented youth: A qualitative evaluation of the source. Photographs and classroom response systems in middle school astronomy classes. Middle school engagement with mathematics software and later interest and self-efficacy for STEM careers. |
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ISSN: | 1134-3478 1988-3293 |
DOI: | 10.3916/C60-2019-03 |