Perspective Technique of Omitting Away Farther Parts of Architectural Scenery

Many computer-aided-drawn architectural perspectives, typically of a building's exterior surface arrangement of tiling, sashed window panes, etc., far and near in monotonous succession, are detailed in full uniformly throughout the surface area, without the present consideration of any naturall...

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Veröffentlicht in:Journal of Graphic Science of Japan 2001, Vol.35(4), pp.3-10
Hauptverfasser: INO, Satoru, TSUJI, Minako, SATO, Jin-ichiro, MIYAKOSHI, Naoyuki
Format: Artikel
Sprache:jpn
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Zusammenfassung:Many computer-aided-drawn architectural perspectives, typically of a building's exterior surface arrangement of tiling, sashed window panes, etc., far and near in monotonous succession, are detailed in full uniformly throughout the surface area, without the present consideration of any naturally better drawing in less detail of its more distant portions. Pictures thus finished tend to give the viewer impressions of deficiency in expression of depth-and scale-effects and also an unnatural and inorganic texture all over a picture esp. in the case of a drawing lacking appropriate degree of omission in both detailing of attendant and distant scenes. Accordingly, the current study aims to develop a suitable technique for CAD scenery perspectives with farther objects more or less omissively detailed than those nearer, depending on visual distance. Herein first we try to account for how this issue is treated in artists' paintings and technicians' pieces of architectural scenery. Subsequently, reference data are calculated e. g. for restraining the spacing of vertical line elements from being too close not to disturb the viewers' sense of perspective ; and lastly we propose quantitative indices of image outputting in multiple parallel lines and of coloration limit to distant scenery segments depending on their visual fadeaway.
ISSN:0387-5512
1884-6106
DOI:10.5989/jsgs.35.4_3