DEVELOPMENT OF 3-DIMENSIONAL SNAKE AND LADDER GAME: IMPLEMENTATION WITH SECOND GRADE STUDENTS OF SDN 37 PEKANBARU

This study aims to test the feasibility of a three-dimensional snake and ladder  game to reflect the thematic learning material from theme 6 subthemes 2 about taking care of animals around me. This study was conducted in June 2020 in one of  second grade parent house of SD N 37 Pekanbaru. This resea...

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Veröffentlicht in:Jurnal pendidikan dan pengajaran 2020-11, Vol.4 (6)
Hauptverfasser: Febriyanti, Dian, Putra, Zetra Hainul, Witri, Gustimal
Format: Artikel
Sprache:eng
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Zusammenfassung:This study aims to test the feasibility of a three-dimensional snake and ladder  game to reflect the thematic learning material from theme 6 subthemes 2 about taking care of animals around me. This study was conducted in June 2020 in one of  second grade parent house of SD N 37 Pekanbaru. This research is motivated by the lack of learning media that can be used to primary school students. The learning outside learning hours is important for students to be able to have leraning activities, working together in groups, respecting friends' opinions and interacting. The 3D snake and ladder game is an interesting game. The development of 3D snake and ladder game is carried out according to the Research and Development (R&D) method according to the procedure of ADDIE development models. The feasibility test of 3D snake and ladder game product had validation rate of 87.5% from the media expert in the "very acceptable" category and 92.5% from the content expert in the "very acceptable" category. Student responses to the snake and ladder game developed as a whole scored 95.97% in the "excellent" category.
ISSN:2580-8435
2614-1337
DOI:10.33578/pjr.v4i6.8107