The image of “the Soviet enemy” in Western video games of the 1980s: promotion and consumption specifics (based on the materials of retro-gaming communities)
This study highlights the specifics of the positioning of “the Soviet enemy” in Western video games of the 1980s. The perception of the relevant content is reconstructed by referring to the narrative of American and European retro gaming communities. The research methodology is built through a combi...
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Veröffentlicht in: | Voprosy istorii 2022-11, Vol.2022 (11-2), p.90-97 |
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Format: | Artikel |
Sprache: | eng ; rus |
Online-Zugang: | Volltext |
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Zusammenfassung: | This study highlights the specifics of the positioning of “the Soviet enemy” in Western video games of the 1980s. The perception of the relevant content is reconstructed by referring to the narrative of American and European retro gaming communities. The research methodology is built through a combination of structural, comparative and content analysis. |
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ISSN: | 0042-8779 1938-2561 |
DOI: | 10.31166/VoprosyIstorii202211Statyi47 |